txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "MinifigPhoneCameraWhite"
Ability "Spellit"
Ability "TelekinesisLocomote"
Ability "CombatDeflectStaff"
Ability "ICanDoVentAccess"
Ability "TheShadeExplosionAttack"
Ability "LexLuthorSS_SlamOverrides"
Ability "LexLuthorSS_PunchHitOverrides"
Ability "LexLuthorSS_BoltDeflect_Override"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Jayce_Staff"

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
combat_roll = off

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataTheShade"
Ability "AudioReactionDataCondimentKingVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_LexLuthorSuperSuit"

//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action "Icon_Idle_Sophisticated"
	cameraOffset x 0.0 y 0.04 z -0.05
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = -0.013, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.43, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"
